Your three army types-infantry, mechanized, and armor-can only move one space (there are no mechanized units in the board game, and armor could move two spaces). You'll use cash on your turn to research technologies and purchase armies, which are used to attack and capture territories under enemy control. World War II mode is the one that's most similar to the board game. There are four modes of play in Axis & Allies: World War II, campaign, skirmish, and multiplayer over LAN or Internet. So if you build three armor companies from an infantry headquarters, those units will be supplied as long as the headquarters survives. Companies include squads of multiple units that act as single units. Instead of recruiting individual units, you'll recruit companies. Temporarily, money accumulates if you have a positive income, and you'll use this money to construct buildings, research technologies, and build military units. You gain an increased rate of income by building ammo and oil depots, while a negative inflow of these two resources penalizes your money income. You don't collect resources in Axis & Allies as an alternative, you have a constant income of money, ammo, and oil. The new computer game is not the game of previous, however. In addition to being a new real-time strategy game, Axis & Allies is a cult classic board game that pits the Axis powers against the Allied powers at the height of World War II.
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